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AI Insights · Timothy · June 2022

Top 5 Idler Games on iOS in the United States - Q2 2022

In Q2 2022, the top idler games on iOS in the United States showcased varied trends in downloads, revenue, and active users, with notable performances from titles like Idle Mafia and Egg, Inc.

Top 5 Idler Games on iOS in the United States - Q2 2022

The second quarter of 2022 saw some interesting trends among the top idler games on iOS in the United States. Here’s a closer look at the performance of the top five games in this category, based on data from Sensor Tower.

Idle Mafia from DianDian Interactive Holding experienced fluctuations in weekly revenue, peaking at around $220K in late April and maintaining a steady average of approximately $160K to $210K in the subsequent weeks. Weekly downloads saw a high of 22K in late May, followed by a gradual decrease to around 12K by the end of June. The game's weekly active users showed a downward trend, starting from 233K at the end of March and dropping to approximately 170K by the end of June.

Gold and Goblins: Idle Games, published by AppQuantum Publishing Ltd, showcased a strong performance in weekly revenue, reaching a peak of $255K in mid-April and maintaining an average of around $160K to $180K throughout the quarter. Weekly downloads fluctuated, peaking at 35K in late May before settling around 18K by the end of June. Active users increased steadily, starting at 50K at the end of March and reaching approximately 63K by the end of June.

Another title from AppQuantum Publishing Ltd, Idle Lumber Empire - Wood Game, also performed well. The game saw its weekly revenue peak at $174K in mid-April and maintained an average of around $145K to $170K. Weekly downloads reached a high of 36K in late May, with a slight decline to around 23K by the end of June. The game's active users grew from 73K at the end of March to a peak of around 84K in early June, before declining to 72K by the end of the quarter.

Egg, Inc. by Auxbrain, Inc. showed consistent weekly revenue, averaging around $80K to $112K. The game’s downloads peaked at 78K in mid-June, with a decline to approximately 44K by the end of the quarter. Active users for Egg, Inc. remained robust, starting at 795K at the end of March and fluctuating around 710K to 850K throughout the quarter.

Finally, The Office: Somehow We Manage from Eastside Games saw its weekly revenue peak at $112K in late May and maintained a range of $58K to $104K throughout the quarter. Weekly downloads were highest at 53K in mid-May, with a decline to around 16K by the end of June. Active users showed growth from 68K at the end of March, peaking at 89K in late May, and then decreasing to 47K by the end of June.

For more detailed insights into the performance of these and other idler games, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: June 2022